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首页> 外文期刊>Journal of mathematical imaging and vision >A Geometric Approach for the Theory and Applications of 3D Projective Invariants
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A Geometric Approach for the Theory and Applications of 3D Projective Invariants

机译:3D投影不变量理论和应用的几何方法

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A central task of computer vision is to automatically recognize objects in real-world scenes. The parameters defining image and object spaces can vary due to lighting conditions, camera calibration and viewing position. It is therefore desirable to look for geometric properties of the object which remain invariant under such changes in the observation parameters. The study of such geometric invariance is a field of active research. This paper presents the theory and computation of projective invariants formed from points and lines using the geometric algebra framework. This work shows that geometric algebra is a very elegant language for expressing projective invariants using n views. The paper compares projective invariants involving two and three cameras using simulated and real images. Illustrations of the application of such projective invariants in visual guided grasping, camera self-localization and reconstruction of shape and motion complement the experimental part.
机译:计算机视觉的中心任务是自动识别现实场景中的对象。定义图像和对象空间的参数可能会因光照条件,相机校准和观看位置而异。因此,期望寻找在观察参数的这种变化下保持不变的物体的几何特性。这种几何不变性的研究是活跃的研究领域。本文介绍了使用几何代数框架由点和线形成的射影不变量的理论和计算。这项工作表明,几何代数是一种非常优雅的语言,用于使用n个视图表示投影不变量。本文使用模拟和真实图像比较了涉及两个和三个摄像机的投影不变量。这些投影不变式在视觉引导抓握,相机自定位以及形状和运动重构中的应用插图补充了实验部分。

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