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Computational intelligence for modeling human sensations in virtual environments

机译:用于在虚拟环境中模拟人类感觉的计算智能

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摘要

In this research, computational intelligence techniques are applied towards the modeling of human sensations in virtual environments. We specifically focus on the following important questions: (1) how to efficiently model the relationship between human sensations and the physical stimuli presented to humans, how to validate the human sensation models, and how to reduce the size of the input data when it gets large and how to select the information which is most important to human sensation modeling. In order to provide an experimental testbed for the implementation of the proposed learning and analysis techniques, a full-body motion virtual reality interface capable of recording human sensations is developed. We propose using cascade neural networks with node-decoupled extended Kalman filter training for modeling human sensation in virtual environments. For the purpose of sensation model validation, we propose using a stochastic similarity measure based on hidden Markov models to calculate the relative similarity between model-generated sensation and actual human sensation. Next, we investigate a number of feature extraction and input selection techniques for reducing the input data size in human sensation modeling. We propose and develop a new input selection method based on independent component analysis, which is capable of reducing the data size and selecting the stimuli information that is most important to the human sensation.
机译:在这项研究中,将计算智能技术应用于虚拟环境中人类感觉的建模。我们特别关注以下重要问题:(1)如何有效地模拟人的感觉与呈现给人类的物理刺激之间的关系,如何验证人的感觉模型,以及如何在获得输入数据时减小输入数据的大小以及如何选择对人类感觉建模最重要的信息。为了为所提出的学习和分析技术的实施提供实验性试验平台,开发了一种能够记录人类感觉的全身运动虚拟现实界面。我们建议将级联神经网络与节点解耦的扩展卡尔曼滤波器训练结合使用,以在虚拟环境中对人类感觉进行建模。出于感觉模型验证的目的,我们建议使用基于隐马尔可夫模型的随机相似性度量来计算模型产生的感觉与实际人类感觉之间的相对相似性。接下来,我们研究了许多特征提取和输入选择技术,以减少人类感觉建模中的输入数据大小。我们提出并开发了一种基于独立成分分析的新输入选择方法,该方法能够减少数据大小并选择对人类感觉最重要的刺激信息。

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