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Simple games and weighted games: A theoretical and computational viewpoint

机译:简单博弈和加权博弈:理论和计算观点

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It is a well-known result in the theory of simple games that a game is weighted if and only if it is trade robust. In this paper we propose a variant of trade robustness, that we call invariant-trade robustness, which is enough to determine whether a simple game is weighted. To test whether a simple game is invariant-trade robust we do not need to consider all winning coalitions; a reduced subset of minimal winning coalitions is enough. We make a comparison between the two methods (trade robustness and invariant trade robustness) to check whether a simple game is weighted. We also provide by means of algorithms a full classification using both methods, for simple games with less than 8 voters according to the maximum level of (invariant-)trade robustness they achieve.
机译:简单游戏理论的一个众所周知的结果是,当且仅当它具有交易稳定性时,才对游戏进行加权。在本文中,我们提出了一种贸易稳健性的变体,我们称之为不变贸易稳健性,足以确定简单博弈是否经过加权。要测试简单游戏是否具有不变交易的鲁棒性,我们不需要考虑所有获胜联盟。减少的最小获胜联盟子集就足够了。我们在两种方法(贸易稳健性和不变贸易稳健性)之间进行比较,以检查简单博弈是否加权。对于使用少于8个投票者的简单游戏,我们还会根据算法达到的(不变)贸易稳健性的最高水平,通过算法对这两种方法进行全面分类。

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