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Simple Stochastic Games, Parity Games, Mean Payoff Games and Discounted Payoff Games Are All LP-Type Problems

机译:简单的随机游戏,奇偶性游戏,平均收益游戏和折扣收益游戏都是LP类型的问题

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We show that a Simple Stochastic Game (SSG) can be formulated as an LP-type problem. Using this formulation, and the known algorithm of Sharir and Welzl [SW] for LP-type problems, we obtain the first strongly subexponential solution for SSGs (a strongly subexponential algorithm has only been known for binary SSGs [L]). Using known reductions between various games, we achieve the first strongly subexponential solutions for Discounted and Mean Payoff Games. We also give alternative simple proofs for the best known upper bounds for Parity Games and binary SSGs.rnTo the best of our knowledge, the LP-type framework has been used so far only in order to yield linear or close to linear time algorithms for various problems in computational geometry and location theory. Our approach demonstrates the applicability of the LP-type framework in other fields, and for achieving subexponential algorithms.
机译:我们表明,可以将简单随机博弈(SSG)公式化为LP型问题。使用这种公式,以及针对LP型问题的Sharir和Welzl [SW]的已知算法,我们获得了SSG的第一个强次指数解决方案(仅对于二进制SSG,才知道强次指数算法[L])。利用各种游戏之间的已知折减,我们实现了折扣和平均收益游戏的第一个强次指数解决方案。我们还给出了奇偶校验游戏和二进制SSG的最著名上限的替代简单证明.rn据我们所知,到目前为止,仅使用LP类型框架来产生各种时间的线性或接近线性时间算法计算几何和位置理论中的问题。我们的方法证明了LP类型框架在其他领域的适用性以及实现次指数算法的能力。

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