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首页> 外文期刊>Decision Analysis: a journal of the Institute for Operations Research and the Management Sciences >Games, Risks, and Analytics: Several Illustrative Cases Involving National Security and Management Situations
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Games, Risks, and Analytics: Several Illustrative Cases Involving National Security and Management Situations

机译:游戏,风险和分析:涉及国家安全和管理状况的若干说明性案例

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This paper presents and compares four models of games and risk analyses designed to support strategic and policy decisions, three focusing on national security issues and one on project management. They share a common core of probability, linked decisions among the parties involved, and risks to a principal decision maker. Their structure is based on systems and decision analysis. Their level of complexity depends on the strategies, the environment, and assumptions of variation over time of probabilities, preferences, and options. They are part of the field of analytics and some of its real-life applications. The first model is based on a one-move game, in which the United States faces risks of terrorist attacks by several possible groups using various types of weapons. The result is a probabilistic ranking, at a given time, of the threat posed by these weapons. The second model is a dynamic simulation of counterterrorism scenarios in an alternate game between a government and a terrorist group. The objective is to compare the stabilizing effects of different short- and long-term government strategies. The third model is a dynamic evaluation of nuclear counterproliferation strategies involving an analysis of the weapon development program of a particular country with evolving intent and capabilities and of the effectiveness of different U.S. strategies to prevent or delay its success. The fourth model is a principal-
机译:本文介绍并比较了旨在支持战略和政策决策的四种博弈模型和风险分析模型,其中三种模型侧重于国家安全问题,一种模型侧重于项目管理。它们具有共同的概率核心,相关各方之间的决策关联以及对主要决策者的风险。它们的结构基于系统和决策分析。它们的复杂程度取决于策略,环境以及概率,偏好和选择随时间变化的假设。它们是分析及其一些实际应用程序领域的一部分。第一种模型基于单向游戏,在这种游戏中,美国面临着使用各种类型武器的几个可能的团体遭受恐怖袭击的风险。结果是在给定时间对这些武器构成的威胁进行概率排名。第二种模型是在政府与恐怖组织之间的替代游戏中动态模拟反恐场景。目的是比较不同的短期和长期政府策略的稳定效果。第三种模型是对核扩散战略的动态评估,涉及对一个具有不断发展的意图和能力的特定国家的武器开发计划以及对美国预防或延迟其成功的不同战略的有效性进行的分析。第四种模式是

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