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Neural Reorganization Accompanying Upper Limb Motor Rehabilitation from Stroke with Virtual Reality-Based Gesture Therapy

机译:基于虚拟现实的手势疗法对中风上肢运动康复的神经重组

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Background: Gesture Therapy is an upper limb virtual reality rehabilitation-based therapy for stroke survivors. It promotes motor rehabilitation by challenging patients with simple computer games representative of daily activities for self-support. This therapy has demonstrated clinical value, but the underlying functional neural reorganization changes associated with this therapy that are responsible for the behavioral improvements are not yet known. Objective: We sought to quantify the occurrence of neural reorganization strategies that underlie motor improvements as they occur during the practice of Gesture Therapy and to identify those strategies linked to a better prognosis. Methods: Functional magnetic resonance imaging (fMRI) neuroscans were longitudinally collected at 4 time points during Gesture Therapy administration to 8 patients. Behavioral improvements were monitored using the Fugl-Meyer scale and Motricity Index. Activation loci were anatomically labelled and translated to reorganization strategies. Strategies are quantified by counting the number of active clusters in brain regions tied to them. Results: All patients demonstrated significant behavioral improvements (P<.05). Contralesional activation of the unaffected motor cortex, cerebellar recruitment, and compensatory prefrontal cortex activation were the most prominent strategies evoked. A strong and significant correlation between motor dexterity upon commencing therapy and total recruited activity was found (^ = 0.80; P<.05), and overall brain activity during therapy was inversely related to normalized behavioral improvements (/^ = 0.64; P<.05). Conclusions: Prefrontal cortex and cerebellar activity are the driving forces of the recovery associated with Gesture Therapy. The relation between behavioral and brain changes suggests that those with stronger impairment benefit the most from this paradigm.
机译:背景:手势疗法是针对中风幸存者的基于上肢虚拟现实康复的疗法。它通过代表日常日常活动的简单计算机游戏来挑战患者,从而促进运动康复。该疗法已证明具有临床价值,但尚不清楚与这种疗法相关的潜在行为神经重组改变。目的:我们试图量化在手势治疗过程中发生的以运动改善为基础的神经重组策略的发生,并确定与更好的预后相关的策略。方法:向8例患者进行手势治疗期间的4个时间点,纵向收集功能性磁共振成像(fMRI)神经扫描。使用Fugl-Meyer量表和Motricity Index监测行为改善。激活位点在解剖上被标记并转化为重组策略。通过计算与大脑相连的大脑区域中活动簇的数量来量化策略。结果:所有患者均表现出明显的行为改善(P <.05)。诱发未受影响的运动皮层,小脑募集和代偿性前额叶皮层的激激活是最突出的策略。发现开始治疗后的运动灵活性与总募集活动之间有很强的显着相关性(^ = 0.80; P <.05),治疗期间的总体脑活动与正常行为改善呈负相关(/ ^ = 0.64; P <。 05)。结论:前额叶皮层和小脑活动是与手势疗法有关的恢复的驱动力。行为和大脑变化之间的关系表明,具有更强损伤的人从这种范例中受益最大。

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