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When Does One Bad Apple Spoil the Barrel? An Evolutionary Analysis of Collective Action

机译:什么时候一个坏苹果会破坏桶?集体行动的进化分析

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摘要

This paper studies collective-action games in which the production of a public good requires teamwork. A leading example is a threshold game in which provision requires the voluntary participation of m out of n players. Quantal-response strategy revisions allow play to move between equilibria in which a team successfully provides, and an equilibrium in which the collective action fails. A full characterization of long-run play reveals the determinants of success; these include the correlation between players' costs of provision and their valuations for the good. The addition of an extra "bad apple" player can "spoil the barrel" by destabilizing successful teams and so offers a rationale for limiting the pool of possible contributors.
机译:本文研究了集体行动游戏,其中公共产品的生产需要团队合作。最好的例子是门槛游戏,其中规定需要n名参与者中m名参与者的自愿参与。数量响应策略的修订允许在团队成功提供的均衡和集体行动失败的均衡之间进行博弈。长期比赛的全部特征揭示了成功的决定因素。其中包括参与者的提供成本与其商品价值之间的相关性。增加一个额外的“坏苹果”玩家可以通过破坏成功的团队来“破坏桶装”,从而为限制可能的贡献者提供了依据。

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