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Animated triangles: An eye tracking investigation

机译:动画三角形:眼动追踪调查

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摘要

We presented three types of animations on an eye tracking monitor to 31 adult participants. In line with previous work, verbal descriptions of these animations indicate that one type (theory of mind or ToM) evokes mental state attributions, while another type (random) does not, with an intermediate category (goal-directed) evoking a moderate amount of mental state attributions. We expected longer fixations with greater depth of processing, which we assume is required for mental state attributions. In line with this expectation we found that the ToM animations invited long fixations; the random animations invited short fixations, while the goal-directed animations invited an intermediate amount of fixations, with some clips inviting shorter and others longer fixations. These findings demonstrate that it is possible to capture systematic differences in behaviour while viewing animations not only by means of a verbal measure, but also in terms of a simple measure of eye movements.
机译:我们向31位成人参与者在眼动监测仪上展示了三种动画。与以前的工作一致,对这些动画的口头描述表明,一种类型(心理理论或ToM)引起精神状态归因,而另一种类型(随机)则不引起精神状态归属,中间类型(以目标为导向)引起中等程度的精神状态归因。我们期望更长的注视时间和更大的处理深度,我们认为这是精神状态归因所必需的。符合这种期望,我们发现ToM动画需要长时间的注视。随机动画邀请了简短的注视,而目标导向的动画邀请了中等数量的注视,有些剪辑邀请了较短的注解,而另一些则邀请了较长的注视。这些发现表明,不仅可以通过口头手段,而且可以通过简单的眼动手段来捕捉动画时捕捉行为的系统差异。

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