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Hedging of game options with the presence of transaction costs

机译:在存在交易成本的情况下对冲游戏期权

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摘要

We study the problem of super-replication for game options under proportional transaction costs. We consider a multidimensional continuous time model, in which the discounted stock price process satisfies the conditional full support property. We show that the super-replication price is the cheapest cost of a trivial super-replication strategy. This result is an extension of previous papers (see [Statist. Decisions 27 (2009) 357-369] and [Ann. Appl. Probab. 18 (2008) 491-520]) which considered only European options. In these papers the authors showed that with the presence of proportional transaction costs the super-replication price of a European option is given in terms of the concave envelope of the payoff function. In the present work we prove that for game options the super-replication price is given by a game variant analog of the standard concave envelope term. The treatment of game options is more complicated and requires additional tools. We combine the theory of consistent price systems together with the theory of extended weak convergence which was developed in [Weak convergence of stochastic processes for processes viewed in the strasbourg manner (1981) Preprint]. The second theory is essential in dealing with hedging which involves stopping times, like in the case of game options.
机译:我们研究了按比例交易成本下游戏期权的超级复制问题。我们考虑一个多维连续时间模型,其中折价股票价格过程满足有条件的完全支持属性。我们表明,超级复制价格是琐碎的超级复制策略中最便宜的成本。该结果是先前论文的扩展(请参阅[Statist。Decisions 27(2009)357-369]和[Ann。Appl。Probab。18(2008)491-520]),这些论文仅考虑了欧洲期权。在这些论文中,作者表明,在存在比例交易成本的情况下,欧式期权的超级复制价格是根据收益函数的凹包络给出的。在目前的工作中,我们证明对于游戏选项,超级复制价格由标准凹面信封术语的游戏变体类似物给出。游戏选项的处理更为复杂,需要其他工具。我们将一致的价格系统理论与扩展弱收敛理论相结合,该理论是在[以史特拉斯堡方式(1981)预印本观看的过程的随机过程弱收敛]中发展的。第二种理论对于处理涉及停顿时间的对冲至关重要,例如游戏选择。

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