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Social group detection based routing in Delay Tolerant Networks

机译:延迟容忍网络中基于社交组检测的路由

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When implementing Mobile Ad Hoc Networks, a key characteristic of the network is the mobility pattern of the nodes. Based on the application, nodes can follow semi-predictable patterns, such as the routes followed by Vehicular Ad Hoc Networks, or the more strict schedules followed by aerial reconnaissance. Optimal routing schemes tend to take advantage of information regarding these patterns. In social environments, such as wildlife tracking or sending messages between humans, the devices and/or users will follow regular contact habits, tending to encounter social groups in which they participate. By identifying these groups, the patterns are used to optimize routing through a social environment. Dynamic Social Grouping (DSG), used to route messages strictly from a node to a basestation, is ideal for gathering sensor data and updating a shared data cache. In contrast, Dynamic Social Grouping-Node to Node (DSG-N2) is used to route messages between nodes, generally conventional communications. Both of these algorithms can be implemented ad null, meaning the devices initially have no information about their environment, and they work to reduce bandwith and delivery time while maintaining a high delivery ratio. In addition to presenting these two routing schemas, this article compares and contrasts two methods for estimating nodes’ delivery probabilities. The Contact Based Probability is based on encounters with other nodes, and the Performance Based Probability is based on the behavior of previous messages. The probability estimates were then validated with the Oracle analysis, which is based on knowledge of future events. This analysis indicated that DSG-N2 probability estimates are comparable to the ideal.
机译:在实施移动自组织网络时,网络的关键特征是节点的移动性模式。根据该应用程序,节点可以遵循半可预测的模式,例如车辆自组织网络遵循的路线,或者航空侦察之后遵循的更严格的时间表。最佳路由方案倾向于利用有关这些模式的信息。在诸如野生生物追踪或在人与人之间发送消息之类的社交环境中,设备和/或用户将遵循常规的接触习惯,往往会遇到他们参加的社交团体。通过识别这些组,这些模式可用于优化通过社交环境的路由。动态社交组(DSG)用于严格地将消息从节点路由到基站,是收集传感器数据和更新共享数据缓存的理想选择。相反,动态社交分组节点到节点(DSG-N2)用于在节点之间路由消息,通常是常规通信。这两种算法都可以实现为空,这意味着这些设备最初没有有关其环境的信息,并且它们在保持高传输比的同时努力减少带宽和传输时间。除了介绍这两种路由方案外,本文还比较和对比了两种估计节点传递概率的方法。基于接触的概率基于与其他节点的相遇,而基于性能的概率基于先前消息的行为。然后,使用基于未来事件知识的Oracle分析来验证概率估计。该分析表明,DSG-N2概率估计值与理想值相当。

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