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THE MIS EDUCATION OF ARTIFICIAL INTELLIGENCE

机译:MIS的人工智慧教育

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FIVE YERRS RGO, the coders at DeepMind, a London-based artificial intelligence company, watched excitedly as an AI taught itself to play a classic arcade game. They'd used the hot technique of the day, deep learning, on a seemingly whimsical task: mastering Breakout, the Atari game in which you bounce a ball at a wall of bricks, trying to make each one vanish. Deep learning is self-education for machines; you feed an AI huge amounts of data, and eventually it begins to discern patterns all by itself. In this case, the data was the activity on the screen-blocky pixels representing the bricks, the ball, and the player's paddle. The DeepMind AI, a so-called neural network made up of layered algorithms, wasn't programmed with any knowl-edge about how Breakout works, its rules, its goals, or even how to play it. The coders just let the neural net examine the results of each action, each bounce of the ball. Where would it lead?
机译:总部位于伦敦的人工智能公司DeepMind的编码员FIRE YERRS RGO兴奋地看着AI自己教自己玩经典的街机游戏。他们在当时看似异想天开的任务上使用了当今最热门的技术,即深度学习:掌握Breakout,这是一种Atari游戏,您可以在砖壁上弹一个球,试图使每个球消失。深度学习是机器的自我教育;您向AI输入大量数据,最终它开始自行识别所有模式。在这种情况下,数据是屏幕砖块像素上的活动,代表砖块,球和玩家的球拍。 DeepMind AI是由分层算法组成的所谓的神经网络,没有对Breakout的工作原理,规则,目标甚至操作方式有任何了解。编码人员只需让神经网络检查每个动作,每次弹跳的结果即可。它会引向何方?

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  • 来源
    《Wired》 |2018年第12期|74-81|共8页
  • 作者

    CLIVE THOMPSON;

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