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When art meets tech: The role of augmented reality in enhancing museum experiences and purchase intentions

机译:当艺术与技术相遇时:增强现实在增强博物馆体验和购买意向中的作用

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摘要

As augmented reality (AR) has been increasingly adopted by various industries as a marketing tool, tourism practitioners have come to recognize its promising potential in staging experiences. Despite the extensive discussions around AR's managerial implications, academic inquiry into how to adopt AR technology in museum tourism contexts remains rare. Building on this emerging stream of scholarly literature, the current study attempts to examine the impact of information type (dynamic verbal vs. dynamic visual cues) and augmenting immersive scenes (high vs. low virtual presence) on visitors' evaluation of the AR-facilitated museum experience and their subsequent purchase intentions. Using an experimental approach, the results demonstrate that compared with dynamic visual cues, dynamic verbal cues lead to visitors' higher levels of willingness to pay more and such effect is more salient when environmental augmentation provides a high level of virtual presence. Such effects can be explained by the psychological mechanism of mental imagery. (C) 2018 Elsevier Ltd. All rights reserved.
机译:随着增强现实(AR)越来越多地被各种行业用作营销工具,旅游从业人员开始认识到增强现实在舞台体验中的潜力。尽管围绕AR的管理含义进行了广泛的讨论,但对于如何在博物馆旅游环境中采用AR技术的学术研究仍然很少。在这一新兴的学术文献流的基础上,当前的研究试图检验信息类型(动态言语与动态视觉提示)的影响,并增强沉浸式场景(高虚拟场景与低虚拟场景)对访客对AR促成的评估的影响。博物馆的经验及其随后的购买意图。使用实验方法,结果表明,与动态视觉提示相比,动态言语提示会导致访问者支付更多费用的意愿更高,而当环境增强提供高水平的虚拟存在时,这种效果会更加明显。这种影响可以通过心理意象的心理机制来解释。 (C)2018 Elsevier Ltd.保留所有权利。

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