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Robust program equilibrium

机译:稳健的计划平衡

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One approach to achieving cooperation in the one-shot prisoner's dilemma is Tennenholtz's (Games Econ Behav 49(2):363-373, 2004) program equilibrium, in which the players of a game submit programs instead of strategies. These programs are then allowed to read each other's source code to decide which action to take. As shown by Tennenholtz, cooperation is played in an equilibrium of this alternative game. In particular, he proposes that the two players submit the same version of the following program: cooperate if the opponent is an exact copy of this program and defect otherwise. Neither of the two players can benefit from submitting a different program. Unfortunately, this equilibrium is fragile and unlikely to be realized in practice. We thus propose a new, simple program to achieve more robust cooperative program equilibria: cooperate with some small probability E and otherwise act as the opponent acts against this program. I argue that this program is similar to the tit for tat strategy for the iterated prisoner's dilemma. Both start by cooperating and copy their opponent's behavior from the last round. We then generalize this approach of turning strategies for the repeated version of a game into programs for the one-shot version of a game to other two-player games. We prove that the resulting programs inherit properties of the underlying strategy. This enables them to robustly and effectively elicit the same responses as the underlying strategy for the repeated game.
机译:在一次犯人困境中实现合作的一种方法是Tennenholtz(Games Econ Behav 49(2):363-373,2004)的程序平衡,其中游戏的参与者提交程序而不是策略。然后允许这些程序读取彼此的源代码,以决定采取哪种操作。如Tennenholtz所示,合作在这种替代游戏的平衡中进行。特别是,他建议两位选手提交以下程序的相同版本:如果对手是该程序的准确副本,则进行合作,否则,则背叛。提交不同的程序不会使这两个参与者都受益。不幸的是,这种平衡是脆弱的,不可能在实践中实现。因此,我们提出了一个新的简单程序,以实现更强大的协作程序平衡:以较小的概率E进行协作,否则将成为对手反对该程序的行为。我认为,该程序类似于反复犯人困境的针锋相对策略。双方都从合作开始,并复制了上一轮对手的行为。然后,我们将这种将重复游戏版本的策略转换为针对一人版游戏的程序到其他两人游戏的程序的方法进行了概括。我们证明了生成的程序继承了基础策略的属性。这使他们能够稳健而有效地引起与重复游戏基本策略相同的响应。

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