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Gendered Choices: Examining the Mechanics of Mobile and Online Girl Games

机译:性别选择:研究移动和在线女孩游戏的机制

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This article analyzes girl games, a subgenre of casual mobile and online games created and marketed for preteen girls. Through an examination of Barbie Fashionistas, Style Studio: Fashion Designer, and Central Park Wedding Prep, all of which are representative of traditional dress-up and makeover-oriented girl games, I explore how seemingly broad mechanics-based choices available to players within the games reinforce and respond to patriarchal ideologies, and argue that the mechanics of mobile and online girl games serve gendered and neoliberal ends both in game and in the larger context of North American gaming culture. Conducting close readings on and accounting for the mechanics of an understudied genre within the field to advocate for greater study of both game mechanics and girl games, I demonstrate how the availability of choice intrinsic in girl games provides opportunity to explore how players are constructed as neoliberal subjects.
机译:本文分析女孩游戏,这是为青春期女孩创建和销售的休闲手机和在线游戏的子类型。通过对芭比娃娃时尚达人,时尚工作室:时装设计师和中央公园婚礼准备的考察,这些都是传统的装扮和面向化妆的女孩游戏的代表,我探索了如何看似广泛的基于力学的选择可供游戏中的玩家使用。游戏强化并回应了家长制的意识形态,并指出,移动和在线女孩游戏的机制在游戏中以及在北美游戏文化的大背景下都服务于性别和新自由主义的目标。仔细阅读并解释该领域中一种未被充分研究的游戏类型的机制,以提倡对游戏机制和女孩游戏进行更深入的研究,我演示了女孩游戏固有的选择可用性如何为探索玩家如何被构造为新自由主义者提供了机会。科目。

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