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Residential Energy Consumption Scheduling: A Coupled-Constraint Game Approach

机译:住宅能耗调度:耦合约束博弈方法

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This paper investigates the residential energy consumption scheduling problem, which is formulated as a coupled-constraint game by taking the interaction among users and the temporally-coupled constraint into consideration. The proposed solution consists of two parts. Firstly, dual decomposition is applied to transform the original coupled-constraint game into a decoupled one. Then, Nash equilibrium of the decoupled game is proven to be achievable via best response, which is computed by gradient projection. The proposed solution is also extended to an online version, which is able to alleviate the impact of the price prediction error. Numerical results demonstrate that the proposed approach can effectively shift the peak-hour demand to off-peak hours, enhance the welfare of each user, and minimize the peak-to-average ratio. The scalability of the approach and the impact of the user number are also investigated.
机译:本文研究了住宅能耗调度问题,该模型通过考虑用户之间的交互作用和时间耦合约束将其表述为耦合约束博弈。提议的解决方案包括两部分。首先,应用对偶分解将原始的耦合约束博弈转换为解耦博弈。然后,通过最优响应被证明是可以实现解耦博弈的纳什均衡的,而最优响应是通过梯度投影来计算的。所提出的解决方案还扩展到了在线版本,该版本可以减轻价格预测误差的影响。数值结果表明,该方法可以将高峰时段的需求有效地转移到非高峰时段,提高每个用户的福利,并最大程度地降低高峰/平均比率。还研究了该方法的可扩展性和用户数量的影响。

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