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Computer Games and CS Education: Why and How

机译:电脑游戏和CS教育:为什么和如何

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摘要

Computer and video games have grown to be a major industry but, until recently, have largely been ignored by academia. The last couple of years, however, have seen the emergence of new academic programs, conferences, and journals dedicated to games studies. This panel discusses a variety of ways, and whys, for introducing games into computer science curricula. Panelists discuss their experiences in designing a broad range of courses including a games course for women, a software development course that uses games as projects, an introductory games programming course in Java, and an advanced graphics course that focuses on games.
机译:电脑和视频游戏已成为一个主要行业,但直到最近,学术界仍在很大程度上忽略它。但是,最近几年,出现了专门用于游戏研究的新学术计划,会议和期刊。该小组讨论了将游戏引入计算机科学课程的各种方法以及原因。小组成员讨论了他们在设计各种课程中的经验,包括女性游戏课程,将游戏作为项目的软件开发课程,Java入门游戏编程课程以及专注于游戏的高级图形课程。

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