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Game2Learn: Building CS1 Learning Games for Retention

机译:Game2Learn:构建用于保留的CS1学习游戏

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This paper presents Game2Learn, an innovative project designed to leverage games in retaining students in computer science (CS). In our two-pronged approach, students in integrative final-year capstone courses and summer research experiences develop games to teach computer science, which, in turn, will be used to improve introductory computing courses. Our successful model for summer undergraduate research and capstone projects engages students in solving the computing retention problem, allows them to quickly create games, and instructs students in user- and learner-centered design and research methods. Results show that this method of building games to teach engages students at multiple levels, inspiring newer students that one day their homework may all be games, and encouraging advanced students to continue on into graduate studies in computing.
机译:本文介绍了Game2Learn,这是一个创新项目,旨在利用游戏来留住计算机科学(CS)的学生。采用两管齐下的方法,综合性的最后一年的顶峰课程和夏季研究经验的学生可以开发游戏来教授计算机科学,然后将这些游戏用于改进入门计算课程。我们成功的夏季本科生研究和顶点项目模型使学生参与解决计算保留问题,使他们能够快速创建游戏,并指导用户以用户和学习者为中心的设计和研究方法。结果表明,这种构建游戏教学方法使多个层次的学生参与其中,启发了新生,使他们有一天可能将家庭作业全部当作游戏,并鼓励高级学生继续进入计算机专业的研究生学习。

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