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A Robust RGB-D SLAM System With Points and Lines for Low Texture Indoor Environments

机译:具有点和线的鲁棒RGB-D SLAM系统,用于低质感室内环境

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摘要

High-performance 6D pose estimation and dense 3D mapping with an RGB-D camera has recently attracted substantial research attention since this type of camera can simultaneously capture RGB and depth information. However, there is an unresolved problem in estimating pose and generating highly accurate 3D maps from challenging indoor scenes. This paper presents a real-time simultaneous localization and mapping (SLAM) system based on the RGB-D camera for indoor mobile robots. Our contributions are fourfold. First, we propose a complete high-accuracy SLAM system based on a combination of information from points and lines, which differs from most solutions that rely on only point features. Second, we propose a novel pose solver to handle point and line correspondences, in which a line-based inliers refinement (LBIR) algorithm is proposed to remove outliers. Third, we construct a unified optimization model to concurrently minimize point and line reprojection errors, and extend it to the bundle adjustment (BA) method. Fourth, extensive experiments demonstrate the robustness, accuracy, and real-time performance of the proposed system on public TUM datasets and real world scenes. The empirical results show that the proposed system achieves a comparable or better performance than state-of-the-art methods. Notably, our system can operate in nearly texture-less scenes, while other methods are prone to failure.
机译:近年来,借助RGB-D相机进行的高性能6D姿态估计和密集3D映射吸引了大量的研究注意力,因为这种类型的相机可以同时捕获RGB和深度信息。但是,在估计姿势并从具有挑战性的室内场景中生成高度精确的3D地图时,仍存在一个未解决的问题。本文针对室内移动机器人,提出了一种基于RGB-D相机的实时同时定位和制图(SLAM)系统。我们的贡献是四倍。首先,我们基于点和线的信息组合提出了一个完整的高精度SLAM系统,这与大多数仅依赖点特征的解决方案不同。其次,我们提出了一种新颖的姿态求解器来处理点和线的对应关系,其中提出了一种基于线的离群点细化(LBIR)算法,以消除离群点。第三,我们构建了一个统一的优化模型,以同时最小化点和线的重投影误差,并将其扩展到捆绑调整(BA)方法。第四,大量实验证明了该系统在公共TUM数据集和真实场景中的鲁棒性,准确性和实时性能。实验结果表明,与最新方法相比,所提出的系统具有可比或更好的性能。值得注意的是,我们的系统可以在几乎没有纹理的场景中运行,而其他方法则容易出错。

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