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Estimating the Effects of Movie Piracy on Box-office Revenue

机译:估计电影盗版对票房收入的影响

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摘要

Piracy is one of the most challenging problems faced by the motion picture industry. The Motion Picture Association of America estimates that US studios lose more than $3 billion annually in box office revenue from piracy. They have launched a major effort to prevent these losses. Yet their efforts are hampered by the ex post, counterfactual, and indirect methods by which losses are usually estimated. This paper addresses these issues directly. We develop and estimate a statistical model of the effects of piracy on the box-office performance of a widely-released movie. The model discredits the argument that piracy increases sales, showing unambiguously that Internet piracy diminished the box-office revenues of a widely released motion picture. The model overcomes a major weakness of counterfactual or “but for piracy” methods widely used to estimate damages. These counterfactual methods violate the “nobody knows” principle because they forecast what the movie would have earned in the absence piracy. The model we present does not violate this basic principle of motion picture uncertainty. We estimate that pre-release and contemporaneous Internet downloads of a major studio movie accelerated its box-office revenue decline and caused the picture to lose about $40 million in revenue.
机译:盗版是电影业面临的最具挑战性的问题之一。美国电影协会估计,美国制片厂每年因盗版损失的票房收入超过30亿美元。他们已作出重大努力以防止这些损失。然而,事后,反事实和间接方法通常会估计损失,因而阻碍了他们的努力。本文直接解决了这些问题。我们开发并估计了盗版对广泛发行的电影票房表现的影响的统计模型。该模型消除了盗版增加销售的论点,明确表明互联网盗版减少了广泛发行电影的票房收入。该模型克服了反事实法或“盗版”方法的主要缺点,该方法被广泛用于估算损害。这些反事实方法违反了“没人知道”的原则,因为它们预测电影在没有盗版的情况下会获得什么。我们提出的模型没有违反电影不确定性这一基本原理。我们估计,主要电影制片厂的预发行片刻和同时进行的互联网下载会加速其票房收入的下降,并导致该片损失约4000万美元的收入。

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