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Rough collision in three-dimensional rigid multi-body systems

机译:三维刚性多体系统中的粗碰撞

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摘要

In the current paper, single point rough collision in three-dimensional rigid multi body systems is modelled. Coulomb's friction law and infinite tangential stiffness are assumed. Routh's incremental model with energetic coefficient of restitution is used. Equations of motion are developed by means of Lagrangian formulation. The non-linear equations of motion show that the contact point could continuously change its sliding direction or the sliding could halt and the non-sliding persists or it could restart along a new direction. All these possible sliding behaviours during impact are identified, conditions leading to each behaviour are specified, and an appropriate numerical procedure is suggested. Normal impulse at the contact point is considered the independent variable, as time-like, to carry out the numerical integrations of the equations of motion. A case of a four-degrees-of-freedom spatial robot that collides with its environment is investigated. Solutions describing the variation of collision variables are obtained. It is recognized that qualitative changes to all the variables occur whenever sliding velocity reaches its minimum value. These critical spots are identified, the associated abrupt variations in the impact variables are explored and the friction influence is observed.
机译:在本文中,对三维刚性多体系统中的单点粗糙碰撞进行了建模。假定库仑摩擦定律和无限切向刚度。使用具有能量恢复系数的劳斯增量模型。运动方程是通过拉格朗日公式制定的。非线性运动方程表明,接触点可能会不断改变其滑动方向,或者滑动可能会停止,并且滑动持续存在或会沿着新的方向重新开始。确定所有这些可能的冲击过程中的滑动行为,并指定导致每种行为的条件,并提出适当的数值程序。接触点处的法向脉冲被视为独立变量,就像时间一样,以执行运动方程的数值积分。研究了四自由度空间机器人与环境碰撞的情况。获得描述碰撞变量变化的解。人们认识到,每当滑动速度达到最小值时,所有变量都会发生质的变化。识别出这些临界点,探究冲击变量的相关突变,并观察摩擦影响。

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