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Efficient dynamic modeling for rigid multi-body systems with contact and impact: An O(n) formulation

机译:具有接触和冲击的刚性多体系统的有效动力学建模:O(n)公式

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摘要

Efficient simulation of dynamical systems becomes more and more important in industry and research. Dynamic modeling of multi-body systems yields highly nonlinear equations of motion. Usually, the accelerations are computed by an explicit inversion of the mass matrix that has the dimension according to the degrees of freedom. This classical foregoing implies high computational effort. In the present contribution, an O(n) formulation is introduced for efficient (recursive) procedure. It is based on the Projection Equation in subsystem representation, structuring the problem into parts and yielding interpretable intermediate solutions. The hereby necessary inversion refers to a reduced mass matrix that has the order of the considered subsystem. Additional constraints like endpoint contact are included via corresponding constraint forces. Avoiding an inversion of the total mass matrix is again successfully applied by a recursive procedure. The impact that occurs in the transition phase between the free system and constrained system is also solved in this sense. Results for the simulation of a plane pendulum motion with changing contact scenarios are presented.
机译:动力系统的有效仿真在工业和研究中变得越来越重要。多体系统的动态建模产生高度非线性的运动方程。通常,加速度是通过质量矩阵的显式反演来计算的,该矩阵具有根据自由度的尺寸。这种经典的前述意味着高计算量。在本文稿中,引入了O(n)公式以进行有效(递归)过程。它基于子系统表示中的投影方程,将问题分为多个部分,并产生可解释的中间解。因此,必要的反演是指具有所考虑子系统的阶数的简化质量矩阵。通过相应的约束力包括其他约束,例如端点接触。通过递归过程再次成功地避免了总质量矩阵的倒置。从这个意义上说,也解决了在自由系统和受约束系统之间的过渡阶段发生的影响。给出了具有变化的接触场景的平面摆运动的仿真结果。

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