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A REVIEW OF 3D ILLUMINATION STUDIES

机译:3D照明研究综述

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Illumination studies are most often applied to feasibility studies and survey design, but the concept offers a wider range of applications; e.g., during the acquisition to estimate the infill or after the acquisition to help explain acquisition-related amplitude variations or shadow zones. Conventional survey design assumes that Common Mid Point (CMP) coverage and Common Reflection Point (CRP) coverage are equivalent, but this is not the case if the investigated structure is complex. Therefore 3D model-based illumination studies are crucial, and with the increase in computer power, such studies have become a common way to deal with survey design during the last ten years. Depending on the illumination of the target surface and the quality of the data, the survey layout used for the modeling can be taken as is, adjusted, or rejected. The cost of performing an illumination study is minimal and completion time (including model building, forward modeling and illumination study) short compared to an acquisition. Therefore, not performing such study would be risky due to the high cost of a 3D seismic acquisition. There are many ways to perform illumination studies. The most common are the binning methods: after forward modeling based on ray tracing, the modeled attributes are mapped to the target surface. Binning methods are adapted when dealing with general survey design, as they give a hint of the ability of a survey layout to illuminate a whole target (shadow zones, footprint). For more specific problems, such as finding the correct layout to illuminate a shadow zone or explaining the image quality at one place (resolution), methods giving an estimate of the illumination locally are required. Different current methods for illumination studies are introduced and compared. They are classified into two categories: methods giving information over the whole target area are first reviewed (global approach), followed by methods giving information at one point at a time (local approach).
机译:照明研究最常用于可行性研究和勘测设计,但这一概念提供了更广泛的应用。例如,在采集过程中估算填充量或在采集后帮助解释与采集相关的振幅变化或阴影区域。传统的调查设计假定公共中点(CMP)覆盖范围和公共反射点(CRP)覆盖范围相等,但是如果所调查的结构复杂,则情况并非如此。因此,基于3D模型的照明研究至关重要,并且随着计算机功能的增强,在过去十年中,此类研究已成为处理测量设计的常用方法。根据目标表面的照度和数据的质量,用于建模的勘测布局可以直接使用,调整或拒绝。与购置相比,进行照明研究的成本最小,并且完成时间(包括模型构建,正向建模和照明研究)短。因此,由于3D地震采集的高昂成本,不进行此类研究会存在风险。有许多方法可以进行照明研究。最常见的合并方法是:在基于光线跟踪的正向建模后,将建模的属性映射到目标曲面。合并方法在处理一般调查设计时会进行调整,因为它们提示调查布局可以照亮整个目标(阴影区域,足迹)的能力。对于更具体的问题,例如找到正确的布局以照亮阴影区域或解释某一位置的图像质量(分辨率),需要提供局部估计照度的方法。介绍并比较了当前不同的照明研究方法。它们分为两类:首先回顾提供整个目标区域信息的方法(全局方法),然后一次提供一个信息的方法(局部方法)。

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