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QoE-Aware 3D Video Streaming via Deep Reinforcement Learning in Software Defined Networking Enabled Mobile Edge Computing

机译:QoE感知3D视频流通过深度加强学习在软件定义网络中启用了移动边缘计算

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摘要

With the advancements of wireless network transmission technology, 2D video is hard to satisfy people's requirement for multimedia. Therefore, the high-definition 3D video that can bring a whole new viewing experience is starting to enter people's vision. However, when a tremendously large number of users play 3D video, it puts enormous computational pressure on the cloud server, which incurs high transmission latency. To release the tension, in this articl we consider a promising computing and networking architecture by incorporating Mobile Edge Computing (MEC) and Software-defined Networking (SDN) and propose a novel resource allocation model (RAM) to allocate resources and reduce delay. At the same time, we introduce the Quality of Experience (QoE) Model (QoEM), which uses information collected during 3D video playback to adaptively allocate the rate of future tiles. The model addresses the problem of assigning the best transmission speed to the block in the case of time-varying characteristicfactors during transmission. We propose an Actor-Critic-based deep reinforcement learning algorithm for viewport prediction and QoE optimization, called QoE-AC. For the differential transmission in the playback phase, we use the LSTM network for bandwidth and viewport prediction, while combining the historical information of the blocks into the Actor-Critic network as observations. The network can be adaptively assigned the best transmission speed for future tiles based on observations to maximize QoE. Finally, the experimental results show that the actual performance of the model is much better than other existing 3D video network models. Under different QoE targets, our proposed system can be adapted to all situations and has a 10%-15% performance improvement.
机译:随着无线网络传输技术的进步,2D视频很难满足人们对多媒体的要求。因此,可以带来全新观看体验的高清3D视频开始进入人们的愿景。但是,当大量大量用户播放3D视频时,它会对云服务器施加巨大的计算压力,引起高传输延迟。为了释放张力,在本艺术品中,我们通过结合移动边缘计算(MEC)和软件定义的网络(SDN)来考虑一个有前途的计算和网络架构,并提出新的资源分配模型(RAM)来分配资源并减少延迟。与此同时,我们介绍了经验质量(QoE)模型(Qoem),其使用在3D视频播放期间收集的信息来自适应地分配未来瓦片的速率。该模型在传输期间在时变特征性的情况下解决了在块的情况下将最佳传输速度分配给块的问题。我们提出了一种参与者评论者的深度加强学习算法,用于视口预测和QoE优化,称为QoE-AC。对于播放阶段中的差分传输,我们使用LSTM网络进行带宽和视口预测,同时将块的历史信息与Actor-批评网络相结合,作为观察。基于观察到最大化QoE,可以自适应地为未来瓦片自适应地分配最佳传输速度。最后,实验结果表明,该模型的实际性能远优于其他现有3D视频网络模型。在不同的QoE目标下,我们所提出的系统可以适应所有情况,并且具有10%-15%的性能改进。

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