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首页> 外文期刊>IEEE transactions on multimedia >Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects
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Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects

机译:少纹理对象的基于回归的三维姿势估计

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3-D pose estimation for texture-less objects remains a challenging problem. Previous works either focus on a template matching method to find the nearest template as a candidate, or construct a Hough forest, which utilizes the offset of patches to vote for the object location and pose. By contrast, in this paper, we propose a comprehensive framework to directly regress 3-D poses for the candidates, in which a convolutional neural network-based triplet network is trained to extract discriminating features from the binary images. To make the features suitable for the regression task, a pose-guided method and a regression constraint are employed with the constructed triplet network. We show that the constraint reaches the goal of creating the correlation between the features and 3-D poses. Once the expected features are obtained, the object pose could be efficiently regressed, by training a regression network with a simple structure. For symmetric objects, depth images are treated as an additional channel to feed the triplet network. Experiments on the LineMOD and our own datasets demonstrate our method with high regression precision and efficiency.
机译:无纹理物体的3D姿态估计仍然是一个具有挑战性的问题。先前的工作要么专注于模板匹配方法以寻找最接近的模板作为候选对象,要么构建一个霍夫森林,该森林利用补丁的偏移量为对象的位置和姿势投票。相比之下,在本文中,我们提出了一个全面的框架以直接回归候选的3D姿势,其中训练了基于卷积神经网络的三重态网络以从二值图像中提取区分特征。为了使特征适合于回归任务,在构造的三元组网络中采用了姿态引导方法和回归约束。我们证明了约束达到了在特征和3-D姿势之间建立关联的目标。一旦获得了预期的特征,就可以通过训练具有简单结构的回归网络来有效地回归对象姿态。对于对称对象,深度图像被视为提供三重态网络的附加通道。在LineMOD和我们自己的数据集上进行的实验证明了我们的方法具有很高的回归精度和效率。

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