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Text Rendering Build World-Ready Apps Using Complex Scripts in Windows Forms Controls

机译:文本渲染使用Windows Forms控件中的复杂脚本构建世界就绪的应用程序

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Developing world-ready software is one of the requirements software companies must meet if they want to reach customers around the globe. Text-rendering libraries must excel at rendering text, as well as at supporting international locales (language packages). This is where the Windows~® Forms System .Drawing.Graphics class presents some limitations—it is based on GDI+ and currently has limited support for complex scripts. The System.Windows.Forms.TextRenderer class was developed to provide the same level of support for complex scripts in Windows Forms controls that we expect from the Windows operating system. This TextRenderer is based on the GDI text-rendering API, which uses the Windows Unicode Script Processor (Uniscribe).
机译:开发适用于世界的软件是软件公司要想吸引全球客户所必须满足的要求之一。文本呈现库必须擅长呈现文本以及支持国际语言环境(语言包)。这是Windows〜®Forms System .Drawing.Graphics类提出一些限制的地方-它基于GDI +,目前对复杂脚本的支持有限。 System.Windows.Forms.TextRenderer类的开发旨在为Windows窗体控件中的复杂脚本提供与Windows操作系统相同的支持。此TextRenderer基于GDI文本呈现API,该API使用Windows Unicode脚本处理器(Uniscribe)。

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