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An Adaptive Control System to Deliver Interactive Virtual Environment Content to Handheld Devices

机译:将交互式虚拟环境内容传递到手持设备的自适应控制系统

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Wireless communication advances have en abled emerging video streaming applications to mobile handheld devices. For example, it is possible to display and interact with complex 3D virtual environments on mobile devices that don't have enough computational and storage capabilities (e.g. smart phones, PDAs) through remote rendering techniques, where a server renders 3D data and streams the corresponding im age flow to the client. However, due to fluctuations in bandwidth characteristics and limited mobile device CPU capabilities, it is extremely challenging to design effective systems for streaming interactive multimedia over wireless networks. This paper presents a novel approach based on a controller that can automatically adjust streaming parameters basing on feedback mea sures from the client device. Experimental results prove the effectiveness of the proposed solution in coping with bandwidth changes, thus providing high Quality of Service (QoS) in remote visualizations.
机译:无线通信的进步使新兴的视频流应用程序可以应用于移动手持设备。例如,可以通过远程渲染技术在没有足够的计算和存储功能的移动设备上显示复杂的3D虚拟环境并与之交互(例如,智能手机,PDA),其中服务器渲染3D数据并流式传输相应的内容。图片流向客户。但是,由于带宽特性的波动和移动设备CPU能力的限制,设计用于在无线网络上流式传输交互式多媒体的有效系统极具挑战性。本文提出了一种基于控制器的新颖方法,该控制器可以基于来自客户端设备的反馈度量自动调整流参数。实验结果证明了该解决方案在应对带宽变化方面的有效性,从而在远程可视化中提供了较高的服务质量(QoS)。

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