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Improving Video Transmission in Cellular Networks with Cached and Segmented Video Download Algorithms

机译:使用缓存和分段视频下载算法改善蜂窝网络中的视频传输

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Satisfying the increasing demand for high data rates has become a main challenge for cellular network operators. Moreover, the demand for video traffic in cellular networks has been continuously increasing. In 2016, wireless video accounted for more than half of the total mobile data traffic, and it is expected to further increase in the upcoming years. This will increase the amount of data to be transmitted in cellular networks, and further increase the challenge for cellular network operators. Device-to-Device (D2D) communication, introduced by the Long Term Evolution-Advanced (LTE-A) standard, is a new communication technique that allows direct communication between devices in cellular networks without going through the Base-Station (BS). We present two algorithms for improving the throughput of video transmission in cellular networks. The algorithms are called Cached and Segmented Video Download (CSVD), and DIStributed, Cached, and Segmented video download (DISCS). The algorithms send segments of video files to selected User Equipments (UEs) in the cellular network, to cache and forward them to requesting UEs using D2D communication. We study the performance of both algorithms analytically in terms of the hit ratio. Furthermore, we use the Discrete EVent System Specification (DEVS) formalism to build an LTE-A network model and use the model to study the performance of CSVD and DISCS in terms of the cell’s aggregate data rate as well as the average data rate. Simulation results show that CSVD and DISCS achieve significant performance improvements in terms of the aggregate and average data rates.
机译:满足对高数据速率的日益增长的需求已成为蜂窝网络运营商的主要挑战。此外,蜂窝网络中对视频业务的需求一直在不断增长。 2016年,无线视频占移动数据总流量的一半以上,预计未来几年还会进一步增长。这将增加蜂窝网络中要传输的数据量,并进一步增加蜂窝网络运营商的挑战。由高级长期演进(LTE-A)标准引入的设备到设备(D2D)通信是一种新的通信技术,它允许蜂窝网络中的设备之间进行直接通信,而无需通过基站(BS)。我们提出了两种用于提高蜂窝网络中视频传输吞吐量的算法。该算法称为“缓存和分段视频下载(CSVD)”以及“分布式,缓存和分段视频下载(DISCS)”。该算法将视频文件的片段发送到蜂窝网络中的选定用户设备(UE),以使用D2D通信将其缓存并转发给请求的UE。我们根据命中率分析地研究了两种算法的性能。此外,我们使用离散事件系统规范(DEVS)形式建立了LTE-A网络模型,并使用该模型研究了CSVD和DISCS的性能(以小区的总数据速率和平均数据速率为单位)。仿真结果表明,CSVD和DISCS在汇总和平均数据速率方面均实现了显着的性能提升。

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