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首页> 外文期刊>Mechatronics, IEEE/ASME Transactions on >Robust 3-D Object Reconstruction Based on Camera Clustering With Geodesic Distance
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Robust 3-D Object Reconstruction Based on Camera Clustering With Geodesic Distance

机译:基于测地距离相机聚类的鲁棒3D物体重建

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摘要

This letter presents a method that reconstructs a three-dimensional (3-D) object using camera clustering and key camera selection to resolve the scalability problem. To perform camera clustering, camera similarity is defined using the geodesic distance and overlap constraint between cameras. Key cameras are then selected to reconstruct an object considering overlapping cameras and high curvature regions. As a result, it is achievable to relax increases in the execution time and the accumulated errors due to the scalability problems with a large number of cameras.
机译:这封信提出了一种使用摄像机群集和关键摄像机选择来重建可伸缩性问题的三维(​​3-D)对象的方法。为了执行相机聚类,使用相机之间的测地距离和重叠约束定义相机相似度。然后选择关键摄像机以考虑重叠摄像机和高曲率区域来重建对象。结果,由于大量摄像机的可伸缩性问题,可以减轻执行时间和累积错误的增加。

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