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The Role of Problem Specification in Crowdsourcing Contests for Design Problems: A Theoretical and Empirical Analysis

机译:问题规范在众包设计问题中的作用:理论与实证分析

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Problem definition: This paper studies the role of seekers' problem specification in crowdsourcing contests for design problems. Academic/practical relevance: Platforms hosting design contests offer detailed guidance for seekers to specify their problems when launching a contest. Yet problem specification in such crowdsourcing contests is something the theoretical and empirical literature has largely overlooked. We aim to fill this gap by offering an empirically validated model to generate insights for the provision of information at contest launch. Methodology: We develop a game-theoretic model featuring different types of information (categorized as "conceptual objectives" or "execution guidelines") in problem specifications and assess their impact on design processes and submission qualities. Real-world data are used to empirically test hypotheses and policy recommendations generated from the model, and a quasi-natural experiment provides further empirical validation. Results: We show theoretically and verify empirically that with more conceptual objectives disclosed in the problem specification, the number of participants in a contest eventually decreases; with more execution guidelines in the problem specification, the trial effort provision by each participant increases; and the best solution quality always increases with more execution guidelines but eventually decreases with more conceptual objectives. Managerial implications: To maximize the best solution quality in crowdsourced design problems, seekers should always provide more execution guidelines and only a moderate number of conceptual objectives.
机译:问题定义:本文研究了寻求者问题规范在众包设计问题中的作用。学术/实际相关性:托管设计比赛的平台为寻求者提供详细指导,以在发起比赛时指定他们的问题。然而,这种众群竞赛中的问题规范是理论和经验文学在很大程度上被忽视的事情。我们的目标是通过提供经验验证的模型来填补这种差距,以在比赛发布中提供信息的洞察。方法论:我们开发了一个游戏理论模型,具有不同类型的信息(分类为“概念目标”或“执行指南”),并在问题规范中进行了评估,并评估其对设计过程和提交质量的影响。现实世界数据用于经验测试从模型生成的假设和策略建议,并且准自然实验提供了进一步的经验验证。结果:我们理论上展示并经验验证,在问题规范中披露的更概念目标,比赛中的参与者的数量最终减少;通过在问题规范中执行更多的执行指南,每个参与者的试验工作都会增加;最佳解决方案质量始终随着更多执行指南而增加,但最终随着更概念的目标而减少。管理含义:为了最大限度地提高众包设计问题的最佳解决方案质量,寻求者应始终提供更多的执行指南,只有一个适度的概念目标。

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