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A 3D Finite Element Model of a Knee for Joint Contact Stress Analysis during Sport Activities

机译:运动期间关节接触应力分析的3D膝盖有限元模型

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摘要

A 3D finite element model of a human knee was constructed to study the response of articular tissues to loads applied to the surface of the femur similar to normal and extreme movements of the joint as in sports activities. A solid model of the femoral and tibial cartilages and menisci were built from post mortem MR images of human knee at full extension using the Pro/Engineer software package. The knee kinematics data was registered for this model and successive articular surface positions were obtained as a function of flexion angle. The cartilage and menisci were modeled as nonlinear orthotropic materials and contact elements were used to compose the contact layer between articular surfaces. The model determined average contact areas and stress values, which were then compared with published experimental results for equivalent boundary conditions. The presence of menisci increased the contact area in the knee joint, thus creating lower contact stresses on the cartilage than those measured experimentally. Validation of results allows the utilization of 3D knee model for determining the contact areas and the contact stress field for diverse bones positions simulating sports activities.
机译:构建了人类膝关节的3D有限元模型,以研究关节组织对股骨表面施加的载荷的响应,类似于运动中关节的正常和极限运动。使用Pro / Engineer软件包,根据人膝的验尸MR图像在完全伸展的情况下,建立股,胫骨软骨和半月板的实体模型。记录了该模型的膝盖运动学数据,并获得了连续的关节表面位置作为屈曲角度的函数。将软骨和半月板建模为非线性正交各向异性材料,并使用接触元件组成关节表面之间的接触层。该模型确定平均接触面积和应力值,然后将其与已发布的等效边界条件的实验结果进行比较。半月板的存在增加了膝关节的接触面积,因此与实验测量的相比,在软骨上产生的接触应力更低。结果验证允许利用3D膝盖模型来确定模拟运动活动的各种骨骼位置的接触面积和接触应力场。

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