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View synthesis using foreground object extraction for disparity control and image inpainting

机译:使用前景对象提取进行视差控制和图像修复的视图合成

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Among the rapidly growing three-dimensional technologies, multiview displays have drawn great research interests in three-dimensional television due to their adaption to the motion parallax and wider viewing angles. However, multiview displays still suffer from dazzling discomfort on the border of viewing zones. Leveraging on the separability of scene via foreground segmentation, we propose a novel virtual view synthesis method for depth-image-based rendering to alleviate the discomfort. Foreground objects of interest are extracted to segment the whole image into multiple layers, which are further warped to the virtual viewpoint in order. To alleviate the visual discomfort, global disparity adjustments and local depth control are performed for specific objects in each layer. For the post-processing, we improve an exemplar-based inpainting algorithm to tackle the disoccluded areas. Experimental results demonstrate that our method achieves effective disparity control and generates high-quality virtual view images. (C) 2018 Elsevier Inc. All rights reserved.
机译:在迅速发展的三维技术中,多视图显示器因其对运动视差的适应性和更宽的视角而在三维电视中引起了极大的研究兴趣。然而,多视图显示器仍然在观看区域的边界上令人眼花dis乱。利用通过前景分割的场景可分离性,我们提出了一种新的虚拟视图合成方法,用于基于深度图像的渲染,以减轻不适感。提取感兴趣的前景对象,以将整个图像分割为多个图层,然后按顺序进一步扭曲到虚拟视点。为了减轻视觉不适,对每一层中的特定对象执行全局视差调整和局部深度控制。对于后处理,我们改进了一种基于示例的修复算法来解决遮挡区域。实验结果表明,我们的方法可以有效地控制视差并生成高质量的虚拟视图图像。 (C)2018 Elsevier Inc.保留所有权利。

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