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首页> 外文期刊>Journal of Urban Planning and Development >Automatic Street Surface Modeling for Web-Based Urban Information Systems
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Automatic Street Surface Modeling for Web-Based Urban Information Systems

机译:基于Web的城市信息系统的自动街面建模

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The growing demand for virtual urban models in emerging areas of interest has promoted a variety of techniques for automating the creation of virtual scenes with a high level of realism. However, visualization is not always the only aim in many applications. Increasingly, urban systems are also required for management, analysis, or interaction with very different types of information. Three-dimensional (3D) urban entities should maintain neighbor relations, and being inserted in a geospatial database in order to enable associative queries, one of the most important features associated with 3D urban geographic information system (GIS). Additional challenges are found when these three-dimensional models are implemented in web-based systems. This paper proposes a method for automatic modeling of buildings and street surfaces of entire real cities by combining computer graphics, computational geometry, and GIS techniques. The sources of information employed are two-dimensional (2D) GIS and its associated digital elevation models (DEMs) in order to provide real terrain features. The virtual environment supports web-based navigation and data interaction. The case study was performed in Jaen, Spain, a hilly city with more than 1,000 blocks of buildings. The 3D city model was generated using the public data provided by the general cadastral office of Jaen and the DEM information of this area. The topological relations between the geometric urban entities were inserted in the spatial database and the graphics and thematic information could be accessed through the Internet. All these features are highly desirable for decision making in urban planning.
机译:在新兴的感兴趣区域中,对虚拟城市模型的需求不断增长,已经推动了多种技术来实现具有高度真实感的自动化虚拟场景的创建。但是,可视化并非始终是许多应用程序的唯一目标。管理,分析或与非常不同类型的信息进行交互也越来越需要城市系统。三维(3D)城市实体应保持邻居关系,并插入到地理空间数据库中以启用关联查询,这是与3D城市地理信息系统(GIS)相关的最重要功能之一。在基于Web的系统中实现这些三维模型时,还会发现其他挑战。本文提出了一种通过结合计算机图形学,计算几何学和GIS技术对整个真实城市的建筑物和街道表面进行自动建模的方法。为了提供真实的地形特征,所采用的信息源是二维(2D)GIS及其相关的数字高程模型(DEM)。虚拟环境支持基于Web的导航和数据交互。案例研究是在西班牙哈恩省(Jaen)进行的,这是一个丘陵城市,有超过1000座建筑物。 3D城市模型是使用Jaen总地籍办公室提供的公共数据和该地区的DEM信息生成的。将几何城市实体之间的拓扑关系插入到空间数据库中,并且可以通过Internet访问图形和主题信息。所有这些功能都是城市规划决策中非常需要的。

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