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Convex Optimization-Based Bit Allocation for Video Coding

机译:基于凸优化的视频编码比特分配

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This paper presents a new convex optimization-based bit allocation framework for video coding. Motivated by the statistical analysis of the relationship between the rate and the corresponding distortion in typical video sequences, an improved empirical rate-distortion model with more flexibility in explaining the experimental observations is proposed. The convexity and monotonicity properties of the proposed model allow us to formulate the bit allocation problem as a convex programming problem, which can be solved using interior-point methods. Coupled with the region of interest (ROI) functionality and the technique of MB classification, the proposed bit allocation scheme is then applied to the problem of frame-level bit allocation for various video coding standards employing motion compen-rnsated hybrid DCT/DPCM technique. Similar bit allocation scheme is also developed for MPEG-4 video object coding at the object level. The relevant model parameters are determined using previously encoded data by means of linear regression. Simulation results show that the proposed algorithms can achieve considerably better PSNR performance than the conventional approaches for the tested video sequences, at the expenses of slight increase in coding complexity.
机译:本文提出了一种新的基于凸优化的视频编码比特分配框架。通过对典型视频序列中速率与相应失真之间的关系进行统计分析,提出了一种改进的经验率失真模型,该模型在解释实验观察结果时具有更大的灵活性。该模型的凸性和单调性使我们可以将位分配问题表述为凸编程问题,可以使用内点方法解决。结合感兴趣区域(ROI)功能和MB分类技术,然后将提出的位分配方案应用于采用运动补偿混合DCT / DPCM技术的各种视频编码标准的帧级位分配问题。还针对对象级别的MPEG-4视频对象编码开发了类似的位分配方案。通过线性回归,使用先前编码的数据确定相关的模型参数。仿真结果表明,与传统方法相比,所提出的算法在测试视频序列上可以获得比传统方法更好的PSNR性能,但编码复杂度略有增加。

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