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Motion Estimation Algorithms Using the Deformation of Planar Hierarchical Mesh Grid for Videoconferencing Applications at Low Bit-rate Transmission

机译:低平面速率视频会议应用中基于平面分层网格变形的运动估计算法

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This paper studies the issue of reducing the temporal redundancy between consecutive frames of a videoconferencing sequence at low bit-rate transmission. To overcome the drawbacks of the traditional block matching algorithm implemented in the most current video coding standards, we propose to better describe the motion of objects through the deformation of planar rectangular mesh grid adapted to the edges of the moving objects in the scene. The traditional inter coding modes are then replaced by two new classes of encoding algorithms. The first one concerns the 5-frames where the problem of motion estimation is solved by a bidirectional prediction algorithm which reconstructs the quadrilateral mesh grids without any coding cost. The second class of algorithm much more complex than the first one is specific to the P-frames based on the principle of merging two hierarchical grids of reference. This algorithm addresses not only the motion estimation problem based on the adaptive quadrilateral mesh grid but also the issue of the relevant information (e.g. the positions of the nodes, the connectivity of each quadrilateral mesh of the grid and the motion compensation) to efficiently encode. The implementation of these algorithms in a complete coding scheme offers good performance compared to the H.264/AVC video coder at low bit-rate transmission.
机译:本文研究了在低比特率传输时减少视频会议序列的连续帧之间的时间冗余的问题。为了克服在最新的视频编码标准中实现的传统块匹配算法的缺点,我们建议通过适应于场景中运动对象边缘的平面矩形网格的变形来更好地描述对象的运动。然后,将传统的帧间编码模式替换为两类新的编码算法。第一个涉及5帧,其中通过双向预测算法解决了运动估计问题,该算法无需任何编码即可重建四边形网格。第二类算法比第一类复杂得多,它是基于合并两个层次的参考网格的原理而专门针对P帧的。该算法不仅解决了基于自适应四边形网格网格的运动估计问题,而且解决了有效编码相关信息(例如节点的位置,网格的每个四边形网格的连通性和运动补偿)的问题。在低比特率传输下,与H.264 / AVC视频编码器相比,以完整的编码方案实现这些算法可提供良好的性能。

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