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Implementation of a Multirate Resampler for Multi-carrier Systems on GPUs

机译:在GPU上为多载波系统实现多速率重采样器

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AbstractEfficient sample rate conversion is of widespread importance in modern communication and signal processing systems. Although many efficient kinds of polyphase filterbank structures exist for this purpose, they are mainly geared toward serial, custom, dedicated hardware implementation for a single task. There is, therefore, a need for more flexible sample rate conversion systems that are resource-efficient, and provide high performance. To address these challenges, we present in this paper an all-software-based, fully parallel, multirate resampling method based on graphics processing units (GPUs). The proposed approach is well-suited for wireless communication systems that have simultaneous requirements on high throughput and low latency. Utilizing the multidimensional architecture of GPUs, our design allows efficient parallel processing across multiple channels and frequency bands at baseband. The resulting architecture provides flexible sample rate conversion that is designed to address modern communication requirements, including real-time processing of multiple carriers simultaneously.
机译: Abstract 高效的采样率转换在现代通信和信号处理系统中具有广泛的重要性。尽管为此目的存在许多有效的多相滤波器组结构,但它们主要是针对单个任务的串行,定制,专用硬件实现。因此,需要更灵活的采样率转换系统,其资源高效且提供高性能。为了解决这些挑战,我们在本文中提出了一种基于图形处理单元(GPU)的,基于软件的全并行多速率重采样方法。所提出的方法非常适合对高吞吐量和低等待时间有同时要求的无线通信系统。利用GPU的多维体系结构,我们的设计允许跨多个通道和基带频带进行有效的并行处理。最终的架构提供了灵活的采样率转换,旨在满足现代通信需求,包括同时实时处理多个载波。

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