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A reactive GRASP with path relinking for capacitated clustering

机译:具有路径重新链接的反应式GRASP,用于能力集群

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This paper presents a greedy randomized adaptive search procedure (GRASP) coupled with path relinking (PR) to solve the problem of clustering n nodes in a graph into p clusters. The objective is to maximize the sum of the edge weights within each cluster such that the sum of the corresponding node weights does not exceed a fixed capacity. In phase I, both a heaviest weight edge (HWE) algorithm and a constrained minimum cut algorithm are used to select seeds for initializing the p clusters. Feasible solutions are obtained with the help of a self-adjusting restricted candidate list that sequentially guides the assignment of the remaining nodes. At each major GRASP iteration, the list length is randomly set based on a probability density function that is updated dynamically to reflect the solution quality realized in past iterations. In phase II, three neighborhoods, each defined by common edge and node swaps, are explored to attain local optimality. The following exploration strategies are investigated: cyclic neighborhood search, variable neighborhood descent, and randomized variable neighborhood descent (RVND). The best solutions found are stored in an elite pool.
机译:本文提出了一种贪婪的随机自适应搜索程序(GRASP)结合路径重新链接(PR),以解决将图中的n个节点聚类为p个聚类的问题。目的是使每个群集内的边缘权重之和最大化,以使相应节点权重之和不超过固定容量。在阶段I中,最重的权重边缘(HWE)算法和约束的最小割算法均用于选择用于初始化p个簇的种子。借助自调整的受限候选列表获得可行的解决方案,该列表依次指导其余节点的分配。在每次GRASP主迭代中,列表长度都是基于概率密度函数随机设置的,该函数动态更新以反映过去迭代中实现的解决方案质量。在阶段II中,探索了三个邻域,每个邻域都由公共边缘和节点交换定义,以实现局部最优。研究了以下探索策略:循环邻域搜索,可变邻域后裔和随机可变邻域后裔(RVND)。找到的最佳解决方案存储在精英池中。

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