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首页> 外文期刊>The Journal of Economic Education >A Monetary Policy Simulation Game
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A Monetary Policy Simulation Game

机译:货币政策模拟游戏

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摘要

The author presents a computer game that puts the player in the role of a central bank governor. The game is a stochastic simulation of a standard reduced form macro model, and the user interacts with this simulation by manipulating the interest rate. The problem the player faces is in many ways quite realistic―just as a real monetary authority, the player is confronted with a constant stream of shocks he cannot unambiguously identify, and his decisions affect the economy only with a considerable lag. These are two ingredients that make monetary policy decisions so challenging in reality and that also make playing this game successfully rather difficult. The game can be used for undergraduate or continuing education classes. An "advanced mode" allows the teacher (or student) to customize many aspects of the simulation and to experiment with different calibrations or different monetary feedback rules.
机译:作者介绍了一种计算机游戏,使玩家扮演中央银行行长的角色。该游戏是标准简化形式宏模型的随机模拟,并且用户可以通过操纵利率与该模拟进行交互。玩家所面临的问题在许多方面都是非常现实的-就像一个真正的货币权威一样,玩家面临着源源不断的冲击,他无法明确地确定这一点,而他的决定只会相当滞后地影响经济。这是使货币政策决策在现实中如此具有挑战性的两个因素,也使成功进行此游戏变得相当困难。该游戏可用于本科或继续教育课程。 “高级模式”允许教师(或学生)自定义模拟的许多方面,并尝试使用不同的校准或不同的货币反馈规则。

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