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Reverse Engineering Using Close Range Photogrammetry for Additive Manufactured Reproduction of Egyptian Artifacts and Other Objets d'art

机译:使用近距离摄影测量技术进行的逆向工程,用于埃及制造的人工制品和其他艺术品的增材复制品

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Photogrammetry has been in use for over 150 years. This research considers how digital image capture using a medium range Nikon digital single lens reflex (DSLR) camera, can be transformed into 3D virtual spatial images, and together with additive manufacturing (AM) technology, geometric representations of the original artifact can be fabricated. The research has focused on the use of photogrammetry as opposed to laser scanning (LS), investigating the shift from LS use to a single DSLR camera exclusively. The basic photogrammetry equipment required is discussed, with the main objective being simplicity of execution for eventual realization of physical products. As the processing power of computers has increased and become widely available, at affordable prices, software programs have improved, so it is now possible to digitally combine multiview photographs, taken from 360 deg, into 3D virtual representational images. This has now led to the possibility of 3D images being created without LS intervention. Two methods of digital data capture are employed and discussed, in acquiring up to 150 digital data images, taken from different angles using a single DSLR camera together with the specific operating conditions in which to photograph the objects. Two case studies are documented, the first a modern clay sculpture, while the second, involves two 3000 year old Egyptian clay artifacts. All and the objects were recreated using AM technology. It has been shown that with the use of a standard DSLR camera and computer software, 2D images can be converted into 3D virtual video replicas as well as solid, geometric representation of the originals.
机译:摄影测量法已经使用了150多年。这项研究考虑了如何将使用中距尼康数字单镜反光(DSLR)相机捕获的数字图像转换成3D虚拟空间图像,并与增材制造(AM)技术一起制造原始伪像的几何表示。该研究集中于摄影测量学的使用,而不是激光扫描(LS),研究了从LS使用到单反DSLR相机的转变。讨论了所需的基本摄影测量设备,主要目的是简化执行过程,以最终实现物理产品。随着计算机处理能力的提高和以可承受的价格获得广泛应用,软件程序也得到了改进,因此现在可以将360度拍摄的多视图照片数字化组合为3D虚拟表示图像。现在,这导致无需LS干预即可创建3D图像的可能性。在使用单个DSLR相机从不同角度拍摄多达150个数字数据图像时,采用和讨论了两种数字数据捕获方法,以及拍摄对象的特定操作条件。记录了两个案例研究,第一个案例是现代泥塑,而第二个案例涉及两个3000年历史的埃及泥塑。使用AM技术重新创建所有对象。已经表明,通过使用标准的DSLR相机和计算机软件,可以将2D图像转换为3D虚拟视频副本以及原始的实体几何图形。

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