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Interactive Narratives: Processes and Outcomes in User-Directed Stories

机译:互动叙事:用户指导故事中的过程和结果

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摘要

Interactive narratives are stories that allow readers to determine the direction of the plot, often at key decision points. Unanswered questions remain about the types of psychological processes evoked by these "Choose Your Own Adventure" style narratives, as well as the relative persuasive influence of interactive narratives compared to traditional narratives. The current paper reviews the existing literature and provides a theoretical framework to guide future research on interactive narratives, particularly as a tool for entertainment-education efforts. Specifically, we highlight increased user control and looser narrative structure as key elements of interactive narratives, and discuss possible effects of these differences on engagement variables (e.g., transportation, identification, perceived realism), self-related variables (responsibility), and outcomes (e.g., enjoyment, attitude change, health behaviors).
机译:交互式叙事是使读者能够通常在关键决策点确定情节方向的故事。关于这些“选择自己的冒险”风格的叙事引发的心理过程的类型,以及与传统叙事相比,互动叙事的相对有说服力的影响,仍然悬而未决。本论文回顾了现有文献,并提供了理论框架来指导有关交互式叙事的未来研究,特别是作为娱乐教育工作的工具。具体来说,我们重点介绍了增强的用户控制和较宽松的叙事结构,它们是交互式叙事的关键要素,并讨论了这些差异对参与变量(例如,运输,识别,感知现实),自我相关变量(责任)和结果(例如享乐,态度转变,健康行为)。

著录项

  • 来源
    《Journal of communication》 |2014年第3期|479-500|共22页
  • 作者单位

    Department of Psychology, University of North Carolina at Chapel Hill, Chapel Hill, NC 27599, USA;

    Department of Psychology, University of North Carolina at Chapel Hill, Chapel Hill, NC 27599, USA;

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  • 正文语种 eng
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  • 入库时间 2022-08-18 02:34:50

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