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Interactive story development system and method for creating a narrative of a storyline

机译:用于创建故事情节叙述的交互式故事开发系统和方法

摘要

There is provided a method for use by an interactive story development system. The method includes receiving a story state including an attribute state of each of a plurality of items present in a storyline, wherein the plurality of items include a plurality of objects of the storyline and a plurality of characters of the storyline. The method also includes creating a story web, wherein the story web includes a node for every possible interaction between the plurality of objects and the plurality of characters in the storyline, and calculating a narrative value for each of the nodes of the story web, receiving a first input from a user selecting user criteria including at least one of a story telling option of the storyline and a sentiment selection, and determining based on the narrative value and the user criteria, a plurality of candidate nodes of the story web.
机译:提供了一种供交互式故事开发系统使用的方法。该方法包括接收故事状态,该故事状态包括在故事情节中存在的多个项目中的每一个的属性状态,其中,多个项目包括故事情节的多个对象和故事情节的多个角色。该方法还包括创建故事网,其中该故事网包括用于故事线中多个对象和多个角色之间的每个可能交互的节点,以及为故事网的每个节点计算叙述值,接收来自用户的第一输入,其选择包括故事情节的故事讲述选项和情感选择中的至少一个的用户标准,并且基于叙述值和用户标准来确定故事网的多个候选节点。

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