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Computational Methodology for the Allocation of Work and Interaction in Human-Robot Teams

机译:人机团队中工作和互动分配的计算方法

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This paper presents a three-phase computational methodology for making informed design decisions when determining the allocation of work and the interaction modes for human-robot teams. The methodology highlights the necessity to consider constraints and dependencies in the work and the work environment as a basis for team design, particularly those dependencies that arise within the dynamics of the team’s collective activities. These constraints and dependencies form natural clusters in the team’s work, which drive the team’s performance and behavior. The proposed methodology employs network visualization and computational simulation of work models to identify dependencies resulting from the interplay of taskwork distributed between teammates, teamwork, and the work environment. Results from these analyses provide insight into not only team efficiency and performance, but also quantified measures of required teamwork, communication, and physical interaction. The paper describes each phase of the methodology in detail and demonstrates each phase with a case study examining the allocation of work in a human-robot team for space operations.
机译:本文提出了一种三相计算方法,用于确定人机团队的工作分配和交互模式时做出明智的设计决策。该方法论强调必须考虑工作和工作环境中的约束和依赖性,以此作为团队设计的基础,尤其是那些在团队集体活动的动态范围内产生的依赖性。这些约束和依赖性在团队工作中形成了自然的集群,从而驱动了团队的绩效和行为。所提出的方法利用网络可视化和工作模型的计算仿真来识别因队友,团队合作和工作环境之间分配的任务互动而产生的依赖性。这些分析的结果不仅可以洞悉团队的效率和绩效,还可以量化所需的团队合作,沟通和身体互动的度量。该论文详细描述了该方法的每个阶段,并通过案例研究演示了每个阶段,该案例研究了人类机器人团队在太空作战中的工作分配。

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