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首页> 外文期刊>International journal of technology and human interaction >A Natural User Interface for 3D Animation Using Kinect
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A Natural User Interface for 3D Animation Using Kinect

机译:使用Kinect的3D动画的自然用户界面

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摘要

This article presents a new natural user interface to control and manipulate a 3D animation using the Kinect. The researchers design a number of gestures that allow the user to play, pause, forward, rewind, scale, and rotate the 3D animation. They also implement a cursor-based traditional interface and compare it with the natural user interface. Both interfaces are extensively evaluated via a user study in terms of both the usability and user experience. Through both quantitative and the qualitative evaluation, they show that a gesture-based natural user interface is a preferred method to control a 3D animation compared to a cursor-based interface. The natural user interface not only proved to be more efficient but resulted in a more engaging and enjoyable user experience.
机译:本文介绍了一个新的自然用户界面,用于使用Kinect来控制和操作3D动画。研究人员设计了许多手势,允许用户播放,暂停,转发,倒带,缩放和旋转3D动画。它们还实现了基于光标的传统接口,并将其与自然用户界面进行比较。在可用性和用户体验方面,通过用户学习广泛地评估两个接口。通过定量和定性评估,他们表明基于手势的自然用户界面是与基于光标的接口相比控制3D动画的首选方法。自然用户界面不仅被证明更有效,但导致更有吸引力和愉快的用户体验。

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