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A ViBe Based Moving Targets Edge Detection Algorithm and Its Parallel Implementation

机译:基于Vibe的移动目标边缘检测算法及其并行实现

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In order to improve the computational speed and detection accuracy of the ViBe algorithm in foreground edge detection, an improved algorithm based on ViBe moving objects edge detection is proposed in this study by using the partial neighborhood model H(x, y) of a pixel at the point (x, y) to find the absolute difference between H(x, v) and the pixel's original background model M(x, y) to determine if the pixel is moving. According to the nature of the algorithm, a method based on offset thread block coordinates to optimize thread divergence is proposed from the perspective of calculation level of kernel function and a CUDA (computing unified device architecture) based method is propsed to optimize the stream transmission between CPU and GPU in order to the run time efficiency of the new algorithm. The experimental results indicated the improved algorithm implements ghost elimination, avoids large-area irrelevant background edges and achieves better efficiency and accuracy.
机译:为了提高前景边缘检测中的VIBE算法的计算速度和检测精度,通过使用像素的部分邻域模型H(X,Y)在该研究中提出了一种基于Vibe移动物体边缘检测的改进算法点(x,y)找到h(x,v)和像素的原始背景模型m(x,y)之间的绝对差异,以确定像素是否正在移动。根据算法的性质,从核心函数的计算级别的角度提出了一种基于偏移线程块坐标的方法,以及基于内核函数的计算水平的角度,基于CUDA(计算统一设备架构)的方法,以优化之间的流传输CPU和GPU为了运行新算法的运行时效率。实验结果表明,改进的算法实现了Ghost消除,避免了大面积无关的背景边缘,实现了更好的效率和准确性。

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