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Accurate Task-Space Tracking for Humanoids with Modeling Errors Using Iterative Learning Control

机译:使用迭代学习控制的具有建模错误的类人动物的精确任务空间跟踪

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摘要

Precise task-space tracking with manipulator-type systems requires an accurate kinematic model. In contrast to traditional manipulators, sometimes it is difficult to obtain an accurate kinematic model of humanoid robots due to complex structure and link flexibility. Also, prolonged use of the robot will lead to some parts wearing out or being replaced with a slightly different alignment, thus throwing off the initial calibration. Therefore, there is a need to develop a control algorithm that can compensate for the modeling errors and quickly retune itself, if needed, taking into account the controller bandwidth limitations and high dimensionality of the system. In this paper, we develop an iterative learning control algorithm that can work with existing inverse kinematics solvers to refine the joint-level control commands to enable precise tracking in the task space. We demonstrate the efficacy of the algorithm on a theme-park-type humanoid doing a drawing task, serving drink in a glass, and serving a drink placed on a tray without spilling. The iterative learning control algorithm is able to reduce the tracking error by at least two orders of magnitude in less than 20 trials.
机译:使用机械手类型的系统进行精确的任务空间跟踪需要精确的运动学模型。与传统机械手相比,有时由于复杂的结构和链接的灵活性而难以获得人形机器人的精确运动学模型。此外,长时间使用机器人会导致某些零件磨损或以稍有不同的对准方式替换,从而导致初始校准失败。因此,需要开发一种控制算法,该算法可以补偿建模误差并在需要时考虑到控制器带宽限制和系统的高维度而快速重新调整自身。在本文中,我们开发了一种迭代学习控制算法,该算法可与现有的逆运动学求解器一起使用,以细化关节级控制命令,从而能够在任务空间中进行精确跟踪。我们演示了该算法对主题公园型人形生物的有效性,该类人形动物执行绘画任务,在玻璃杯中盛装饮料并盛放放在托盘上的饮料而不会洒落。迭代学习控制算法能够在少于20个试验中将跟踪误差降低至少两个数量级。

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