首页> 外文期刊>The international journal of engineering education >Developing and Evaluating a Game-Based Software Engineering Educational System
【24h】

Developing and Evaluating a Game-Based Software Engineering Educational System

机译:开发和评估基于游戏的软件工程教育系统

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

Research in software engineering education has, in recent years, attempted to achieve the equilibrium between academia and practice. The software engineering education research community has obtained a number of valuable outcomes in the areas of content curriculum, pedagogy, and technology, respectively. However, very few studies have successfully integrated these three dimensions into a single learning environment. This study developed and evaluated a Game-Based Software Engineering Educational System (GBSEES) for software engineering education. GBSEES adopted a role-playing strategy using a digital game-based learning model. This game-based system was based on the educational theory of Technological Pedagogical Content Knowledge, which integrates pedagogical knowledge, content knowledge, and technological knowledge. In the game-based learning system, students learned about the process of software development in a team-based environment by using a role-playing gaming strategy. The study also investigated the effect of the GBSEES on the students' attitude to learning.
机译:近年来,软件工程教育的研究试图实现学术界与实践之间的平衡。软件工程教育研究界分别在内容课程,教学法和技术领域取得了许多有价值的成果。但是,很少有研究成功地将这三个方面整合到一个学习环境中。本研究开发并评估了用于软件工程教育的基于游戏的软件工程教育系统(GBSEES)。 GBSEES通过基于数字游戏的学习模型采用了角色扮演策略。这个基于游戏的系统基于技术教学内容知识的教育理论,该理论整合了教学知识,内容知识和技术知识。在基于游戏的学习系统中,学生通过使用角色扮演游戏策略来学习基于团队的环境中的软件开发过程。该研究还调查了GBSEES对学生学习态度的影响。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号