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Development of a novel 6DOF multi-contact material cutting model for visio-haptic rendering applications

机译:新型6DOF多触点材料切割模型的开发,用于视觉触觉渲染应用

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摘要

In this study, a haptic-based cutting force model and a virtual cutting operation application are developed in which the user is provided to feel the deformable object by probing and then to physically deform it. A cutting force model that depends on the spring-damper method is proposed for interacting with volumetric data for both cutting force and torque calculations in real-time with the flexibility of different cutting tool head shapes, sizes and rotation speeds. The realism of the force-rendering is enhanced in medical and CAD/CAM fields. To compare the realism of the model, however, tooth data is implemented in the application. A novel 6DOF multi-contact method is introduced for reducing the computational load of voxel-based collision checks. For deformation of an object, 'L' shaped tool handles and different tool heads (spherical, conical and flat) with different cutting speeds and sizes are used. Conical and flat tool heads are physically modelled and applied.
机译:在这项研究中,开发了一种基于触觉的切削力模型和虚拟切削操作应用程序,在该应用程序中,用户可以通过探测来感知可变形物体,然后对其进行物理变形。提出了一种依赖于弹簧阻尼器方法的切削力模型,用于与体积数据进行交互,以实时进行切削力和扭矩计算,并具有不同切削头形状,尺寸和转速的灵活性。在医学和CAD / CAM领域中,力渲染的真实性得到了增强。但是,为了比较模型的真实性,在应用程序中实现了牙齿数据。为了减少基于体素的碰撞检查的计算量,引入了一种新颖的6DOF多接触方法。为了使物体变形,使用了“ L”形刀柄和具有不同切削速度和尺寸的不同刀头(球形,圆锥形和扁平形)。圆锥形和扁平工具头已进行物理建模和应用。

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