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Multilinear Factorizations for Multi-Camera Rigid Structure from Motion Problems

机译:运动问题的多摄像机刚性结构的多线性分解

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Camera networks have gained increased importance in recent years. Existing approaches mostly use point correspondences between different camera views to calibrate such systems. However, it is often difficult or even impossible to establish such correspondences. But even without feature point correspondences between different camera views, if the cameras are temporally synchronized then the data from the cameras are strongly linked together by the motion correspondence: all the cameras observe the same motion. The present article therefore develops the necessary theory to use this motion correspondence for general rigid as well as planar rigid motions. Given multiple static affine cameras which observe a rigidly moving object and track feature points located on this object, what can be said about the resulting point trajectories? Are there any useful algebraic constraints hidden in the data? Is a 3D reconstruction of the scene possible even if there are no point correspondences between the different cameras? And if so, how many points are sufficient? Is there an algorithm which warrants finding the correct solution to this highly non-convex problem? This article addresses these questions and thereby introduces the concept of low-dimensional motion subspaces. The constraints provided by these motion subspaces enable an algorithm which ensures finding the correct solution to this non-convex reconstruction problem. The algorithm is based on multilinear analysis, matrix and tensor factorizations. Our new approach can handle extreme configurations, e.g. a camera in a camera network tracking only one single point. Results on synthetic as well as on real data sequences act as a proof of concept for the presented insights.
机译:相机网络近年来变得越来越重要。现有方法大多使用不同摄像机视图之间的点对应来校准此类系统。但是,建立这种对应关系通常是困难的,甚至是不可能的。但是,即使没有不同摄像机视图之间的特征点对应关系,如果摄像机在时间上同步,那么来自摄像机的数据也会通过运动对应关系紧密链接在一起:所有摄像机都观察到相同的运动。因此,本文提出了必要的理论,以将该运动对应关系用于一般的刚性运动以及平面刚性运动。给定多个静态仿射相机,它们观察一个刚性移动的对象并跟踪位于该对象上的特征点,那么关于所得的点轨迹可以说什么呢?数据中是否存在任何有用的代数约束?即使不同摄像机之间没有点对应关系,也可以对场景进行3D重建吗?如果是这样,多少点就足够了?是否有一种算法可以保证为这个高度非凸的问题找到正确的解决方案?本文解决了这些问题,从而介绍了低维运动子空间的概念。这些运动子空间提供的约束使算法能够确保找到针对此非凸重构问题的正确解决方案。该算法基于多线性分析,矩阵和张量分解。我们的新方法可以处理极端配置,例如摄像机网络中的摄像机仅跟踪一个点。合成数据和真实数据序列的结果都可以作为所提出见解的概念证明。

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