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Conceptualizing the designs of authentic computer-supported collaborative learning environments in schools

机译:概念化学校中由计算机支持的真实协作学习环境的设计

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A major perspective within research on computer-supported collaborative learning (CSCL) approaches learning as a cultural practice and considers the implications of this on the way classroom learning environments are designed. Often referred to as authentic learning, many innovative approaches to the design of learning environments come with the intention that practices of the people who are experts in a domain are enculturated by the participating students. Different approaches taken given the constraints of educational settings have led to conceptual fragmentation in this area of CSCL scholarship. Therefore, the dual aim of this research is to advance our understanding of the relevant cultures at play when designing for authenticity and show how these cut across different approaches taken for the design of authentic CSCL environments in schools. Using the constant-comparative method, we looked back at the past quarter century of sociocultural research to analyze the way different variations of sociocultural activities, scenes, participants, time, and cultural tools have been designed within authentic CSCL environments. A refined conceptualization of authentic learning that elucidates the relationships between intended, current, and authentic cultures emerged coupled with a novel coding scheme and visualization tool that can help the field rise above the wide variation in designs for authenticity.
机译:关于计算机支持的协作学习(CSCL)的研究的主要观点是将学习作为一种文化实践,并考虑了这对设计课堂学习环境的意义。通常被称为真实学习,设计学习环境的许多创新方法都旨在使参与领域的学生培养领域专家的实践。考虑到教育环境的限制,采取的不同方法导致了CSCL奖学金领域的概念分散。因此,本研究的双重目的是在设计真实性时加深我们对正在发挥作用的相关文化的理解,并说明这些文化如何跨越学校设计真实CSCL环境所采用的不同方法。使用恒定比较方法,我们回顾了过去25年的社会文化研究,以分析在真实的CSCL环境中设计社会文化活动,场景,参与者,时间和文化工具的不同变化的方式。出现了一种精致的真实学习概念,阐明了预期文化,当前文化和真实文化之间的关系,并出现了一种新颖的编码方案和可视化工具,可以帮助该领域超越真实性设计的广泛变化。

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