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Young children's conceptions of computers, code, and the Internet

机译:幼儿对计算机,代码和互联网的构想

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Today, children are growing up surrounded by versatile digital technologies [1,2], and at an early age, children start to form conceptions of how these technologies work and their basic capabilities [3]. Therefore, teaching children about digital technologies should consider children's initial mental models of the technologies [4], as well as the role the technologies play in children's everyday experiences [5]. This paper explores five- to seven-year-old children's concepts of computers, code, and the Internet. The rationale behind focusing on these concepts is grounded on the changed nature of children's digital life-worlds and recent curricular reforms. Computers that once were clumsy stand-alone machines have transformed into ubiquitous technologies, such as mobile devices (i.e., tablets and smartphones) and computer-integrated household devices (i.e., washing machines, refrigerators, and toys). Thus, it is important to study whether and how this development is reflected in children's concepts of computers. Additionally, whereas once games and movies were bought or rented from specialty stores, today they are downloaded, played, and watched online [1,2]. In other words, as the Internet is one of the meaningful life-worlds of 21st-century children, it is important to deepen our understanding of how they conceptualize this environment. Last, the "learning to code" agenda was recently introduced in school curricula across Western contexts [5,6]. The pedagogics of elementary programming for young children are in the emerging stage [5,7], and to develop appropriate and research-based methods, up-to-date knowledge of children's initial concepts of code and programming is needed.
机译:如今,儿童在多功能数字技术的环绕下成长[1,2],从小开始,儿童就开始对这些技术的工作原理和基本功能形成观念[3]。因此,向儿童讲授数字技术时,应考虑儿童对技术的最初思维模式[4],以及技术在儿童日常体验中的作用[5]。本文探讨了五至七岁儿童对计算机,代码和互联网的概念。关注这些概念的基本原理是基于儿童数字生活世界的性质变化和最近的课程改革。曾经笨拙的单机计算机已经转变为无处不在的技术,例如移动设备(即平板电脑和智能手机)和计算机集成的家用设备(例如洗衣机,冰箱和玩具)。因此,重要的是研究这种发展是否以及如何反映在儿童的计算机概念中。另外,从专业商店购买或租借游戏和电影后,今天就可以在线下载,播放和观看它们[1,2]。换句话说,由于互联网是21世纪儿童有意义的生活世界之一,因此加深我们对他们如何概念化这种环境的理解非常重要。最后,“学习编码”议程最近已在西方环境下的学校课程中引入[5,6]。幼儿基础编程的教学法正处于新兴阶段[5,7],并且要开发适当的和基于研究的方法,需要有关儿童的初始代码和编程概念的最新知识。

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