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AN OBJECT-ORIENTED APPROACH TO SIMULATING HUMAN GAIT MOTION BASED ON MOTION TRACKING

机译:基于运动跟踪的面向对象的人体步态模拟方法

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Accurate bone motion reconstruction from marker tracking is still an open and challenging issue in biomechanics. Presented in this paper is a novel approach to gait motion reconstruction based on kinematical loops and functional skeleton features extracted from segmented Magnetic Resonance Imaging (MRI) data. The method uses an alternative path for concatenating relative motion starting at the feet and closing at the hip joints. From the evaluation of discrepancies between predicted and geometrically identified functional data, such as hip joint centers, a cost function is generated with which the prediction model can be optimized. The method is based on the object-oriented multibody library M¤BILE, which has already been successfully applied to the development of industrial virtual design environments. The approach has been implemented in a general gait visualization environment termed Mobile Body.
机译:通过标记跟踪进行准确的骨骼运动重建在生物力学中仍然是一个开放且具有挑战性的问题。本文提出的是一种新的步态运动重建方法,该方法基于运动回路和从分段磁共振成像(MRI)数据中提取的功能性骨骼特征。该方法使用一条替代路径来串联从脚开始并在髋关节处闭合的相对运动。通过评估预测的和几何识别的功能数据(例如髋关节中心)之间的差异,可以生成成本函数,利用该成本函数可以优化预测模型。该方法基于面向对象的多体库MÄBILE,该库已成功应用于工业虚拟设计环境的开发。该方法已在称为“移动身体”的一般步态可视化环境中实现。

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